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- #include "NoBlock.h"
- NoBlock::NoBlock()
- : Block(NoBlockBlockType::INSTANCE, 0, { 0,0,0 }, false)
- {
- transparent = 0;
- passable = 0;
- hp = 0;
- maxHP = 0;
- hardness = 0;
- }
- bool NoBlock::onTick(TickQueue* zQueue, int numTicks, bool& blocked)
- {
- return 0;
- }
- void NoBlock::onPostTick() {}
- const NoBlock NoBlock::INSTANCE;
- NoBlockBlockType::NoBlockBlockType()
- : BlockType(ID, 0, ModelInfo("", "", 0), 0, 1, 0)
- {}
- NoBlockBlockType::NoBlockBlockType(int id)
- : BlockType(id, 0, ModelInfo("", "", 0), 0, 1, 0)
- {}
- Block* NoBlockBlockType::createBlock(Framework::Vec3<int> position) const
- {
- return 0;
- }
- Item* NoBlockBlockType::createItem() const
- {
- return 0;
- }
- Block* NoBlockBlockType::loadBlock(Framework::Vec3<int> position, Framework::StreamReader* zReader) const
- {
- return 0;
- }
- void NoBlockBlockType::saveBlock(Block* zBlock, Framework::StreamWriter* zWriter) const
- {}
- Item* NoBlockBlockType::getItemFromBlock(Block* zBlock) const
- {
- return 0;
- }
- Block* NoBlockBlockType::createBlockAt(Framework::Vec3<int> position, Item* zUsedItem) const
- {
- return 0;
- }
- const Block* NoBlockBlockType::zDefault() const
- {
- return &NoBlock::INSTANCE;
- }
- AirBlock::AirBlock()
- : Block(AirBlockBlockType::INSTANCE, 0, { 0,0,0 }, false)
- {
- transparent = 1;
- passable = 1;
- hp = 0;
- maxHP = 0;
- hardness = 0;
- }
- bool AirBlock::onTick(TickQueue* zQueue, int numTicks, bool& blocked)
- {
- return 0;
- }
- void AirBlock::onPostTick()
- {}
- const AirBlock AirBlock::INSTANCE;
- AirBlockBlockType::AirBlockBlockType()
- : NoBlockBlockType(ID)
- {}
- const Block* AirBlockBlockType::zDefault() const
- {
- return &AirBlock::INSTANCE;
- }
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