RandNoise.h 275 B

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  1. #pragma once
  2. #include "Noise.h"
  3. class FastNoiseWrapper;
  4. class RandNoise : public Noise
  5. {
  6. private:
  7. int seed;
  8. FastNoiseWrapper* noise;
  9. public:
  10. RandNoise(int seed);
  11. ~RandNoise();
  12. int getSeed() const override;
  13. double getNoise(double x, double y, double z) override;
  14. };