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AbstractEventListener.h
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AddEntityUpdate.cpp
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AddEntityUpdate.h
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Area.cpp
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Area.h
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BasicBlock.cpp
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BasicBlocks.h
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BasicInterpolator.cpp
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blocks are now lazy instantiated to save memory
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BasicInterpolator.h
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blocks are now lazy instantiated to save memory
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3 anni fa |
BasicItems.cpp
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2 anni fa |
BasicItems.h
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2 anni fa |
BiomGenerator.cpp
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2 anni fa |
BiomGenerator.h
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2 anni fa |
Block.cpp
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Block.h
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BlockDestroyedEvent.h
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BlockPlacedEvent.h
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BlockType.cpp
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BlockType.h
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CaveGenerator.cpp
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CaveGenerator.h
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Chunk.cpp
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Chunk.h
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Constants.h
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CraftingStorage.cpp
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CraftingStorage.h
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DefaultEventListener.h
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Dimension.cpp
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Dimension.h
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DimensionGenerator.cpp
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DimensionGenerator.h
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DoLaterHandler.cpp
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DoLaterHandler.h
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Effect.h
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EffectFactory.h
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Entity.cpp
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Entity.h
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EntityRemovedUpdate.cpp
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EntityRemovedUpdate.h
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EntityType.cpp
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EntityType.h
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Event.h
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EventListener.h
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EventThrower.h
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FactoryCraft.vcxproj
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FactoryCraft.vcxproj.filters
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FastNoiseLite.h
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FastNoiseWrapper.cpp
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FastNoiseWrapper.h
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Game.cpp
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Game.h
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GeneratedStructure.cpp
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GeneratedStructure.h
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GenerationTemplate.cpp
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GenerationTemplate.h
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GrasslandBiom.cpp
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2 anni fa |
GrasslandBiom.h
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Inventory.cpp
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Inventory.h
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Item.cpp
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Item.h
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ItemEntity.cpp
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ItemEntity.h
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ItemFilter.cpp
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ItemFilter.h
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ItemModifier.cpp
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ItemModifier.h
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ItemSkill.cpp
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ItemSkill.h
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ItemSlot.cpp
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ItemSlot.h
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ItemStack.cpp
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ItemStack.h
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ItemType.cpp
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ItemType.h
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LightSources.cpp
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LightSources.h
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LocationChangedEvent.h
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ModelInfo.cpp
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ModelInfo.h
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MultiblockStructure.cpp
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MultiblockStructure.h
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MultiblockTree.cpp
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MultiblockTree.h
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NetworkMessage.cpp
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NetworkMessage.h
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NoBlock.cpp
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NoBlock.h
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Noise.cpp
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Noise.h
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NoiseInterpolator.cpp
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NoiseInterpolator.h
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OverworldDimension.cpp
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OverworldDimension.h
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Player.cpp
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Player.h
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PlayerHand.cpp
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PlayerHand.h
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2 anni fa |
RandNoise.cpp
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2 anni fa |
RandNoise.h
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Recipie.cpp
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Recipie.h
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RecipieList.h
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RecipieLoader.cpp
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RecipieLoader.h
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Server.cpp
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Server.h
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ShapedNoise.cpp
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add shaped noise for rivers
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2 anni fa |
ShapedNoise.h
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add shaped noise for rivers
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2 anni fa |
Start.cpp
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StaticInitializerOrder.cpp
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StaticRegistry.h
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StoneTool.cpp
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StoneTool.h
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2 anni fa |
TickOrganizer.cpp
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TickOrganizer.h
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TickQueue.cpp
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TickQueue.h
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TickWorker.cpp
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TickWorker.h
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Tickable.h
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TreeSeblingBlock.cpp
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TreeSeblingBlock.h
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TreeTemplate.cpp
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TreeTemplate.h
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WorldGenerator.cpp
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WorldGenerator.h
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WorldLoader.cpp
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WorldLoader.h
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WorldUpdate.cpp
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WorldUpdate.h
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WormCaveGenerator.cpp
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WormCaveGenerator.h
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add sand, gravel and dirt deposits underground and improved the performance of cave generation
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2 anni fa |