Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
..
AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
AddEntityUpdate.cpp 5f6fe46883 apply new code formatter 2 anni fa
AddEntityUpdate.h 5f6fe46883 apply new code formatter 2 anni fa
Area.cpp 5f6fe46883 apply new code formatter 2 anni fa
Area.h 5f6fe46883 apply new code formatter 2 anni fa
BasicBlock.cpp 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
BasicBlocks.h 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BasicItems.cpp 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
BasicItems.h 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
BiomGenerator.cpp e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
BiomGenerator.h e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
Block.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
Block.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
BlockType.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
BlockType.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
CaveGenerator.cpp 5f6fe46883 apply new code formatter 2 anni fa
CaveGenerator.h 5f6fe46883 apply new code formatter 2 anni fa
Chunk.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
Chunk.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
Constants.h 5f6fe46883 apply new code formatter 2 anni fa
CraftingStorage.cpp 5f6fe46883 apply new code formatter 2 anni fa
CraftingStorage.h 5f6fe46883 apply new code formatter 2 anni fa
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
Dimension.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
Dimension.h 5f6fe46883 apply new code formatter 2 anni fa
DimensionGenerator.cpp e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
DimensionGenerator.h 5f6fe46883 apply new code formatter 2 anni fa
DoLaterHandler.cpp 5f6fe46883 apply new code formatter 2 anni fa
DoLaterHandler.h 5f6fe46883 apply new code formatter 2 anni fa
Effect.h 4c3a4b212d remove unneeded information from client 2 anni fa
EffectFactory.h 4c3a4b212d remove unneeded information from client 2 anni fa
Entity.cpp 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
Entity.h 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
EntityRemovedUpdate.cpp 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
EntityRemovedUpdate.h 5f6fe46883 apply new code formatter 2 anni fa
EntityType.cpp 5f6fe46883 apply new code formatter 2 anni fa
EntityType.h 5f6fe46883 apply new code formatter 2 anni fa
Event.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
EventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
FactoryCraft.vcxproj 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
FactoryCraft.vcxproj.filters 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
FastNoiseLite.h 4c3a4b212d remove unneeded information from client 2 anni fa
FastNoiseWrapper.cpp 5f6fe46883 apply new code formatter 2 anni fa
FastNoiseWrapper.h 5f6fe46883 apply new code formatter 2 anni fa
Game.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
Game.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
GeneratedStructure.cpp 5f6fe46883 apply new code formatter 2 anni fa
GeneratedStructure.h 5f6fe46883 apply new code formatter 2 anni fa
GenerationTemplate.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
GenerationTemplate.h 5f6fe46883 apply new code formatter 2 anni fa
GrasslandBiom.cpp e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
GrasslandBiom.h e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
Inventory.cpp 5f6fe46883 apply new code formatter 2 anni fa
Inventory.h 5f6fe46883 apply new code formatter 2 anni fa
Item.cpp 5f6fe46883 apply new code formatter 2 anni fa
Item.h 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
ItemEntity.cpp 5f6fe46883 apply new code formatter 2 anni fa
ItemEntity.h 5f6fe46883 apply new code formatter 2 anni fa
ItemFilter.cpp 5f6fe46883 apply new code formatter 2 anni fa
ItemFilter.h 5f6fe46883 apply new code formatter 2 anni fa
ItemModifier.cpp 5f6fe46883 apply new code formatter 2 anni fa
ItemModifier.h 5f6fe46883 apply new code formatter 2 anni fa
ItemSkill.cpp 5f6fe46883 apply new code formatter 2 anni fa
ItemSkill.h 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
ItemSlot.cpp 5f6fe46883 apply new code formatter 2 anni fa
ItemSlot.h 5f6fe46883 apply new code formatter 2 anni fa
ItemStack.cpp 5f6fe46883 apply new code formatter 2 anni fa
ItemStack.h 5f6fe46883 apply new code formatter 2 anni fa
ItemType.cpp 5f6fe46883 apply new code formatter 2 anni fa
ItemType.h 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
LightSources.cpp 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
LightSources.h 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
ModelInfo.cpp 5f6fe46883 apply new code formatter 2 anni fa
ModelInfo.h 5f6fe46883 apply new code formatter 2 anni fa
MultiblockStructure.cpp 5f6fe46883 apply new code formatter 2 anni fa
MultiblockStructure.h 5f6fe46883 apply new code formatter 2 anni fa
MultiblockTree.cpp 5f6fe46883 apply new code formatter 2 anni fa
MultiblockTree.h 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
NetworkMessage.cpp 5f6fe46883 apply new code formatter 2 anni fa
NetworkMessage.h 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
NoBlock.cpp 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
NoBlock.h 5f6fe46883 apply new code formatter 2 anni fa
Noise.cpp 5f6fe46883 apply new code formatter 2 anni fa
Noise.h 5f6fe46883 apply new code formatter 2 anni fa
NoiseInterpolator.cpp 5f6fe46883 apply new code formatter 2 anni fa
NoiseInterpolator.h 5f6fe46883 apply new code formatter 2 anni fa
OverworldDimension.cpp 5f6fe46883 apply new code formatter 2 anni fa
OverworldDimension.h 5f6fe46883 apply new code formatter 2 anni fa
Player.cpp 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
Player.h 5f6fe46883 apply new code formatter 2 anni fa
PlayerHand.cpp 5f6fe46883 apply new code formatter 2 anni fa
PlayerHand.h 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
RandNoise.cpp e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
RandNoise.h e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
Recipie.cpp 5f6fe46883 apply new code formatter 2 anni fa
Recipie.h 5f6fe46883 apply new code formatter 2 anni fa
RecipieList.h 5f6fe46883 apply new code formatter 2 anni fa
RecipieLoader.cpp 5f6fe46883 apply new code formatter 2 anni fa
RecipieLoader.h 5f6fe46883 apply new code formatter 2 anni fa
Server.cpp 5f6fe46883 apply new code formatter 2 anni fa
Server.h 5f6fe46883 apply new code formatter 2 anni fa
ShapedNoise.cpp 114faa45d1 add shaped noise for rivers 2 anni fa
ShapedNoise.h 114faa45d1 add shaped noise for rivers 2 anni fa
Start.cpp 5f6fe46883 apply new code formatter 2 anni fa
StaticInitializerOrder.cpp 87ec3841ea add uiml tooltips describing the currently targeted block 2 anni fa
StaticRegistry.h 5f6fe46883 apply new code formatter 2 anni fa
StoneTool.cpp 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
StoneTool.h 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
TickOrganizer.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TickOrganizer.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TickQueue.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TickQueue.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TickWorker.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TickWorker.h 5f6fe46883 apply new code formatter 2 anni fa
Tickable.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TreeSeblingBlock.cpp 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TreeSeblingBlock.h 396b447d77 actually tick the blocks that needs to be ticked 2 anni fa
TreeTemplate.cpp 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 anni fa
TreeTemplate.h 5f6fe46883 apply new code formatter 2 anni fa
WorldGenerator.cpp 5f6fe46883 apply new code formatter 2 anni fa
WorldGenerator.h 5f6fe46883 apply new code formatter 2 anni fa
WorldLoader.cpp 5f6fe46883 apply new code formatter 2 anni fa
WorldLoader.h 5f6fe46883 apply new code formatter 2 anni fa
WorldUpdate.cpp 5f6fe46883 apply new code formatter 2 anni fa
WorldUpdate.h 5f6fe46883 apply new code formatter 2 anni fa
WormCaveGenerator.cpp e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa
WormCaveGenerator.h e72d2995f3 add sand, gravel and dirt deposits underground and improved the performance of cave generation 2 anni fa