MultiplyNoise.h 298 B

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  1. #pragma once
  2. #include "Noise.h"
  3. class MultiplyNoise : public Noise
  4. {
  5. private:
  6. Noise* base;
  7. Noise* multiplier;
  8. public:
  9. MultiplyNoise(Noise* base, Noise* multiplier);
  10. ~MultiplyNoise();
  11. int getSeed() const override;
  12. double getNoise(double x, double y, double z) override;
  13. };