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- #pragma once
- #include "BiomGenerator.h"
- #include "StaticRegistry.h"
- class GrasslandBiom : public BiomGenerator
- {
- Noise* heightNoise;
- public:
- GrasslandBiom();
- ~GrasslandBiom();
- Framework::Either<Block*, int> generateSurfaceBlock( int x, int y, int z ) override;
- Framework::Either<Block*, int> generateBelowSurfaceBlock( int x, int y, int z ) override;
- Noise* zHeightMapNoise( int seed ) override;
- };
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