BlockRemovedUpdate.h 508 B

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  1. #pragma once
  2. #include "WorldUpdate.h"
  3. class BlockRemovedUpdate : public WorldUpdate
  4. {
  5. protected:
  6. void write( Framework::StreamWriter* zWriter ) override;
  7. public:
  8. BlockRemovedUpdate( Framework::Vec3<int> pos, int dimension );
  9. ~BlockRemovedUpdate();
  10. void onUpdate( Dimension* zDimension ) override;
  11. };
  12. class BlockRemovedUpdateType : WorldUpdateType
  13. {
  14. REGISTRABLE( BlockRemovedUpdateType )
  15. protected:
  16. BlockRemovedUpdateType();
  17. };
  18. REGISTER( BlockRemovedUpdateType, WorldUpdateType )