AddChunkUpdate.h 523 B

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  1. #pragma once
  2. #include "WorldUpdate.h"
  3. class Chunk;
  4. class AddChunkUpdate : public WorldUpdate
  5. {
  6. private:
  7. Chunk* chunk;
  8. protected:
  9. void write( Framework::StreamWriter* zWriter ) override;
  10. public:
  11. AddChunkUpdate( Chunk* chunk );
  12. ~AddChunkUpdate();
  13. void onUpdate( Dimension* zDimension ) override;
  14. Chunk* zChunk() const;
  15. };
  16. class AddChunkUpdateType : WorldUpdateType
  17. {
  18. REGISTRABLE( AddChunkUpdateType )
  19. protected:
  20. AddChunkUpdateType();
  21. };
  22. REGISTER( AddChunkUpdateType, WorldUpdateType )