#pragma once #include <Text.h> #include <Array.h> #include <Writer.h> class ChatObserver : public virtual Framework::ReferenceCounter { private: int entityId; Framework::RCArray<Framework::Text> channel; Framework::RCArray<Framework::Text> ignoredPlayers; public: ChatObserver(int entityId); void addChannel(Framework::Text channel); void removeChannel(Framework::Text channel); bool isSubscribedTo(Framework::Text channel); void addIgnoredPlayer(Framework::Text playerName); void removeIgnoredPlayer(Framework::Text playerName); int getEntityId() const; void save() const; void writeTo(Framework::StreamWriter* zWriter) const; bool isValid() const; Framework::Text getPlayerName() const; };