#include "BasicItems.h" #include "ModelInfo.h" WoodStickItemType::WoodStickItemType() : ItemType(ID, "WoodenStick", 0, 0, ModelInfo("items.m3/stick", "items.ltdb/stick.png", 1)) {} Item* WoodStickItemType::createItem() const { return createBasicItem("Wooden Stick", 1.f, 1.f, 10.f, 10.f, 0, 0, 0, 1, 0, 50); } ResinItemType::ResinItemType() : ItemType(ID, "Resin", 0, 0, ModelInfo("itemCube", "items.ltdb/resin.png", 6)) {} Item* ResinItemType::createItem() const { return createBasicItem("Resin", 1.f, 1.f, 10.f, 10.f, 0, 0, 0, 1, 0, 50); }