#include "NoBlock.h" NoBlockBlockType::NoBlockBlockType(int id, const Block* defaultB) : BlockType(id, 0, ModelInfo("", "", 0), 0, 1, 0, "", false), defaultB(defaultB) {} Block* NoBlockBlockType::createBlock(Framework::Vec3 position) const { return 0; } Item* NoBlockBlockType::createItem() const { return 0; } Block* NoBlockBlockType::loadBlock(Framework::Vec3 position, Framework::StreamReader* zReader, int dimensionId) const { return 0; } void NoBlockBlockType::saveBlock( Block* zBlock, Framework::StreamWriter* zWriter) const {} Item* NoBlockBlockType::getItemFromBlock(Block* zBlock) const { return 0; } Block* NoBlockBlockType::createBlockAt( Framework::Vec3 position, Item* zUsedItem) const { return 0; } const Block* NoBlockBlockType::zDefault() const { return defaultB; } NoBlock::NoBlock() : Block(BlockTypeEnum::NO_BLOCK, 0, {0, 0, 0}, false) { transparent = 0; passable = 0; hp = 0; maxHP = 0; hardness = 0; } bool NoBlock::onTick(TickQueue* zQueue, int numTicks, bool& blocked) { return 0; } void NoBlock::onPostTick() {} const NoBlock NoBlock::INSTANCE; AirBlock::AirBlock() : Block(BlockTypeEnum::AIR, 0, {0, 0, 0}, false) { transparent = 1; passable = 1; hp = 0; maxHP = 0; hardness = 0; } bool AirBlock::onTick(TickQueue* zQueue, int numTicks, bool& blocked) { return 0; } void AirBlock::onPostTick() {} const AirBlock AirBlock::INSTANCE;