Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 8f9b619f15 improve fluid system hai 10 meses
  Kolja Strohm aba30da978 fix entiy add and remove updates were not send in the correct order hai 10 meses
  Kolja Strohm 5f6fe46883 apply new code formatter hai 1 ano
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code hai 1 ano
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 1d4450a75c improved safty of world updates %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm efcb869199 blocks can now be destroyed by the player %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 587d0bb449 fix missing chunks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 028be923b5 add collision detection and gravity %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm e2ae7bea5e fix some bugs %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d3ccc4551a fix missing chunks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ab42ad176e finished basic implementation of the world %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos