Commit History

作者 SHA1 備註 提交日期
  Kolja Strohm 0d55d8f2cd improve performance of fluid block ticking 8 月之前
  Kolja Strohm 56fbc7625e use framework logging and console 9 月之前
  Kolja Strohm 7820a034c7 improve json config loading 1 年之前
  Kolja Strohm 9e77b69498 add json config for block and item types 1 年之前
  Kolja Strohm 887a728bf1 fix memory error when generateSingleBlock was called for not loaded chunks 1 年之前
  Kolja Strohm c5d06b0ae1 finish implementing server sided quest dialog 1 年之前
  Kolja Strohm ba2b133bb3 add first quest 1 年之前
  Kolja Strohm a0b8dda074 fix time stops after one day cyncle 1 年之前
  Kolja Strohm 674557b8cd add day-night cycle 1 年之前
  Kolja Strohm a658bc0490 change grass polygon count 1 年之前
  Kolja Strohm defe6108f7 send more blocks on chunk loading and not later when the chunk neighbor is set 1 年之前
  Kolja Strohm d418f08601 fix issue with block and light transmission at chunk borders 1 年之前
  Kolja Strohm 09061cb99f fix block updates in a chunk were send to the client before the chunk itself 1 年之前
  Kolja Strohm 41e7a18a93 made world generation configurable via json 1 年之前
  Kolja Strohm 6548d5b031 change animation messages to be handled by chunk api 1 年之前
  Kolja Strohm 92162d25c4 clients can now subscribe to mat changes and can request the position of all players 1 年之前
  Kolja Strohm 911ed1c183 add info line on console to show average tick time and loaded chunks 1 年之前
  Kolja Strohm 056e1acaf5 fix multiblock structures were not saved when dimension was saved 1 年之前
  Kolja Strohm cd90b4d8ad fix issues with RandNoise on windows 1 年之前
  Kolja Strohm 13831b8a79 fix some issues with the map 1 年之前
  Kolja Strohm b8c2d022c7 add map information 1 年之前
  Kolja Strohm 7a99dc4a26 add player registry and dont use player name as filename for bedder security 1 年之前
  Kolja Strohm b6dbff17e7 fix tree leaves not spawning behind removed leaves 1 年之前
  Kolja Strohm 7347b12f13 fix issue with light transmission 1 年之前
  Kolja Strohm 851941d5f9 fix some issues 1 年之前
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online 2 年之前
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked 2 年之前
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 年之前
  Kolja Strohm 106ad437b5 save and load multiblock structures 2 年之前
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) 2 年之前