提交历史

作者 SHA1 备注 提交日期
  Kolja Strohm acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 年之前
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 年之前
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 年之前
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes 2 年之前
  Kolja Strohm ab403e6da4 players can now craft items using a basic shaped crafter 2 年之前
  Kolja Strohm 86296fb435 players con now move items from one inventory slot to another slot 2 年之前
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api 2 年之前
  Kolja Strohm 07fcb7293f add uiml based gui system 2 年之前
  Kolja Strohm a36c42f642 add basic crafting architecture 2 年之前
  Kolja Strohm 0d6000c596 fix an inventory bug 2 年之前
  Kolja Strohm 9ed02e7d9e fix an inventory stacking bug 2 年之前
  Kolja Strohm fae22df5ec fix local invetory transaction bug 2 年之前
  Kolja Strohm 1d4450a75c improved safty of world updates 2 年之前
  Kolja Strohm dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible 2 年之前
  Kolja Strohm 19fbcdb083 fix some bugs 2 年之前
  Kolja Strohm d3bf7460f0 spawn Block items if a block gets destroyed 2 年之前
  Kolja Strohm 81fe9f3f21 fix some issues with the action target calculation 3 年之前
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system 3 年之前
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 3 年之前
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 年之前
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 年之前
  Kolja Strohm ee51723fd7 fix some issues 3 年之前
  Kolja Strohm 5ece5d5ea1 fixed some bugs 3 年之前
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 年之前
  Kolja Strohm 0870c1fb7d finished work on inventory system 3 年之前