Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 677429fe6f add some basic caves %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a212c2aa0d fixed lagging while chunk generation %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5737635a11 player movement is now client sided %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 74c4ba2226 player data will now be saved an loaded from save folder %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ab403e6da4 players can now craft items using a basic shaped crafter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 86296fb435 players con now move items from one inventory slot to another slot %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 07fcb7293f add uiml based gui system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a36c42f642 add basic crafting architecture %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 1d4450a75c improved safty of world updates %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9d547874bd entities are now synchronized %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm efcb869199 blocks can now be destroyed by the player %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 587d0bb449 fix missing chunks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 028be923b5 add collision detection and gravity %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm e2ae7bea5e fix some bugs %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm d3ccc4551a fix missing chunks %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm d07bd95435 fix some issues with lazy block instantiation %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos