Kolja Strohm
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41e7a18a93
made world generation configurable via json
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1 rok pred |
Kolja Strohm
|
125e019f89
fix race conditions on redirected std::cout
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1 rok pred |
Kolja Strohm
|
92162d25c4
clients can now subscribe to mat changes and can request the position of all players
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1 rok pred |
Kolja Strohm
|
e4f47c55cf
fix console info line for linux
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1 rok pred |
Kolja Strohm
|
911ed1c183
add info line on console to show average tick time and loaded chunks
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1 rok pred |
Kolja Strohm
|
920a034a5e
cout is now duplicated into a log file
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1 rok pred |
Kolja Strohm
|
ddbe48cff5
add working windows version
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1 rok pred |
Kolja Strohm
|
b8c2d022c7
add map information
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1 rok pred |
Kolja Strohm
|
5d9efe48c5
Add Chat and Command System
|
1 rok pred |
Kolja Strohm
|
54e3efe672
fix errors in recipie lookup menue uiml
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1 rok pred |
Kolja Strohm
|
d81abce880
the server can now also exit and save the game while clients are still online
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2 rokov pred |
Kolja Strohm
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6424fa64d5
add console command to shutdown the server without unsaved game data
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2 rokov pred |
Kolja Strohm
|
5f6fe46883
apply new code formatter
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2 rokov pred |
Kolja Strohm
|
5b4c4f2119
improvd type system to reduce amount of needed souce code
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2 rokov pred |
Kolja Strohm
|
4c3a4b212d
remove unneeded information from client
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2 rokov pred |
Kolja Strohm
|
5aaf1718bb
add foreground and background connection for each client
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3 rokov pred |
Kolja Strohm
|
a57b9f9611
blocks are now lazy instantiated to save memory
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3 rokov pred |
Kolja Strohm
|
5ece5d5ea1
fixed some bugs
|
3 rokov pred |
Kolja Strohm
|
2b0d9a16a5
add a routine to save the game when the server stopps
|
3 rokov pred |
Kolja Strohm
|
ddd5c63ba0
Entities will now be saved and loaded
|
3 rokov pred |
Kolja Strohm
|
a1cfecfcfb
Projektdateien hinzufügen.
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3 rokov pred |