Commit History

Author SHA1 Message Date
  Kolja Strohm 92162d25c4 clients can now subscribe to mat changes and can request the position of all players 1 year ago
  Kolja Strohm 7a99dc4a26 add player registry and dont use player name as filename for bedder security 1 year ago
  Kolja Strohm 2df497b041 fixed a problem connection to an empty server 2 years ago
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online 2 years ago
  Kolja Strohm 6424fa64d5 add console command to shutdown the server without unsaved game data 2 years ago
  Kolja Strohm 5f6fe46883 apply new code formatter 2 years ago
  Kolja Strohm 225a611a68 add tree seablings 2 years ago
  Kolja Strohm aa84d01aec do not require an account to play 2 years ago
  Kolja Strohm 106ad437b5 save and load multiblock structures 2 years ago
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 years ago
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities 2 years ago
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 years ago
  Kolja Strohm d3ccc4551a fix missing chunks 3 years ago
  Kolja Strohm a3d41f9ca7 send port of unencrypted server to clients 3 years ago
  Kolja Strohm cd68cd0641 send auth key to client 3 years ago
  Kolja Strohm 755205ca8b logout and disconnect clients 3 years ago
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client 3 years ago
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
  Kolja Strohm 5ece5d5ea1 fixed some bugs 3 years ago
  Kolja Strohm 2b0d9a16a5 add a routine to save the game when the server stopps 3 years ago
  Kolja Strohm 172f61f656 implement basic network api design 3 years ago
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 years ago
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. 3 years ago