Kolja Strohm
|
7a99dc4a26
add player registry and dont use player name as filename for bedder security
|
1 anno fa |
Kolja Strohm
|
ec7fdc445a
implement chat command security level system and grant chat command
|
1 anno fa |
Kolja Strohm
|
5d9efe48c5
Add Chat and Command System
|
1 anno fa |
Kolja Strohm
|
54e3efe672
fix errors in recipie lookup menue uiml
|
1 anno fa |
Kolja Strohm
|
68bfee6a33
automatically send new target uiml when uiml was changed during a tick
|
2 anni fa |
Kolja Strohm
|
396b447d77
actually tick the blocks that needs to be ticked
|
2 anni fa |
Kolja Strohm
|
5f6fe46883
apply new code formatter
|
2 anni fa |
Kolja Strohm
|
225a611a68
add tree seablings
|
2 anni fa |
Kolja Strohm
|
aa84d01aec
do not require an account to play
|
2 anni fa |
Kolja Strohm
|
bb7b5010d5
add torches and improved light sytsem
|
2 anni fa |
Kolja Strohm
|
a3cb05bd4d
greatly reduced ticking lags due to network synchronization locks
|
2 anni fa |
Kolja Strohm
|
dd2d41b6c5
calculate light levels for red, green and blue lights
|
2 anni fa |
Kolja Strohm
|
fe130366e6
clients can now subscribe to chunc changes
|
2 anni fa |
Kolja Strohm
|
ab403e6da4
players can now craft items using a basic shaped crafter
|
2 anni fa |
Kolja Strohm
|
86296fb435
players con now move items from one inventory slot to another slot
|
2 anni fa |
Kolja Strohm
|
ad1b9e0f2f
add item bar to ingame gui and synchronize target via api
|
2 anni fa |
Kolja Strohm
|
4c3a4b212d
remove unneeded information from client
|
2 anni fa |
Kolja Strohm
|
07fcb7293f
add uiml based gui system
|
2 anni fa |
Kolja Strohm
|
dbdeace36e
ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible
|
2 anni fa |
Kolja Strohm
|
9d547874bd
entities are now synchronized
|
2 anni fa |
Kolja Strohm
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
2 anni fa |
Kolja Strohm
|
d703f6bfdf
Implemented Item usage ans Skill system
|
2 anni fa |
Kolja Strohm
|
3d0a6628fc
removed tick lags when world updates are transmitted to clients
|
3 anni fa |
Kolja Strohm
|
d3ccc4551a
fix missing chunks
|
3 anni fa |
Kolja Strohm
|
5aaf1718bb
add foreground and background connection for each client
|
3 anni fa |
Kolja Strohm
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
3 anni fa |
Kolja Strohm
|
5ece5d5ea1
fixed some bugs
|
3 anni fa |
Kolja Strohm
|
99aeb1fa2e
fixed a bug in the world loader if the world does not exists
|
3 anni fa |
Kolja Strohm
|
172f61f656
implement basic network api design
|
3 anni fa |
Kolja Strohm
|
ddd5c63ba0
Entities will now be saved and loaded
|
3 anni fa |