Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 67001cf308 improve json type system and add basic quest system hai 1 ano
  Kolja Strohm 6779488f12 add light pass through weight for fluid blocks and send isFluid boolean to client for each block type hai 1 ano
  Kolja Strohm 41e7a18a93 made world generation configurable via json hai 1 ano
  Kolja Strohm ce04e66df8 implement all todos that were about items that needed to be spawned hai 1 ano
  Kolja Strohm 6548d5b031 change animation messages to be handled by chunk api hai 1 ano
  Kolja Strohm b75a7ec635 Add Chest block with inventory hai 1 ano
  Kolja Strohm 13831b8a79 fix some issues with the map hai 1 ano
  Kolja Strohm b8c2d022c7 add map information hai 1 ano
  Kolja Strohm 54e3efe672 fix errors in recipie lookup menue uiml hai 1 ano
  Kolja Strohm 14eb0c6c4b fix some issues with fluid blocks and make water occure in grassland bioms hai 1 ano
  Kolja Strohm a530c30b61 add general fluid blocks and water fluid %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5a7d42021f add eatable wheat plant %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 84cb3844ad added farmland and flint hoe %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ec29d595c1 add grass on the surface %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 87ec3841ea add uiml tooltips describing the currently targeted block %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5f6fe46883 apply new code formatter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 106ad437b5 save and load multiblock structures %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 81fe9f3f21 fix some issues with the action target calculation %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 028be923b5 add collision detection and gravity %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 9028f508a2 fix some inventory memory leaks %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos