提交历史

作者 SHA1 备注 提交日期
  Kolja Strohm c5d06b0ae1 finish implementing server sided quest dialog 10 月之前
  Kolja Strohm ba2b133bb3 add first quest 11 月之前
  Kolja Strohm a0b8dda074 fix time stops after one day cyncle 11 月之前
  Kolja Strohm 674557b8cd add day-night cycle 1 年之前
  Kolja Strohm a658bc0490 change grass polygon count 1 年之前
  Kolja Strohm defe6108f7 send more blocks on chunk loading and not later when the chunk neighbor is set 1 年之前
  Kolja Strohm d418f08601 fix issue with block and light transmission at chunk borders 1 年之前
  Kolja Strohm 09061cb99f fix block updates in a chunk were send to the client before the chunk itself 1 年之前
  Kolja Strohm 41e7a18a93 made world generation configurable via json 1 年之前
  Kolja Strohm 6548d5b031 change animation messages to be handled by chunk api 1 年之前
  Kolja Strohm 92162d25c4 clients can now subscribe to mat changes and can request the position of all players 1 年之前
  Kolja Strohm 911ed1c183 add info line on console to show average tick time and loaded chunks 1 年之前
  Kolja Strohm 056e1acaf5 fix multiblock structures were not saved when dimension was saved 1 年之前
  Kolja Strohm cd90b4d8ad fix issues with RandNoise on windows 1 年之前
  Kolja Strohm 13831b8a79 fix some issues with the map 1 年之前
  Kolja Strohm b8c2d022c7 add map information 1 年之前
  Kolja Strohm 7a99dc4a26 add player registry and dont use player name as filename for bedder security 1 年之前
  Kolja Strohm b6dbff17e7 fix tree leaves not spawning behind removed leaves 1 年之前
  Kolja Strohm 7347b12f13 fix issue with light transmission 1 年之前
  Kolja Strohm 851941d5f9 fix some issues 1 年之前
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online 1 年之前
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked 1 年之前
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code 1 年之前
  Kolja Strohm 106ad437b5 save and load multiblock structures 2 年之前
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) 2 年之前
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 年之前
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 年之前
  Kolja Strohm a212c2aa0d fixed lagging while chunk generation 2 年之前
  Kolja Strohm 72ece6a5b2 send light data to clients 2 年之前
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights 2 年之前