Kolja Strohm
|
b75a7ec635
Add Chest block with inventory
|
1 éve |
Kolja Strohm
|
68bfee6a33
automatically send new target uiml when uiml was changed during a tick
|
2 éve |
Kolja Strohm
|
5f6fe46883
apply new code formatter
|
2 éve |
Kolja Strohm
|
5b4c4f2119
improvd type system to reduce amount of needed souce code
|
2 éve |
Kolja Strohm
|
5737635a11
player movement is now client sided
|
2 éve |
Kolja Strohm
|
86296fb435
players con now move items from one inventory slot to another slot
|
2 éve |
Kolja Strohm
|
ad1b9e0f2f
add item bar to ingame gui and synchronize target via api
|
2 éve |
Kolja Strohm
|
07fcb7293f
add uiml based gui system
|
2 éve |
Kolja Strohm
|
a36c42f642
add basic crafting architecture
|
2 éve |
Kolja Strohm
|
9ded5d0e8e
improved synchronizsation of player entities
|
2 éve |
Kolja Strohm
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
2 éve |
Kolja Strohm
|
d703f6bfdf
Implemented Item usage ans Skill system
|
2 éve |
Kolja Strohm
|
028be923b5
add collision detection and gravity
|
2 éve |
Kolja Strohm
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
3 éve |
Kolja Strohm
|
172f61f656
implement basic network api design
|
3 éve |
Kolja Strohm
|
ddd5c63ba0
Entities will now be saved and loaded
|
3 éve |
Kolja Strohm
|
40a9ac8c27
add tick and world update system
|
3 éve |
Kolja Strohm
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |