Kolja Strohm
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ba2b133bb3
add first quest
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hai 1 ano |
Kolja Strohm
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5f6fe46883
apply new code formatter
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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dec141550b
introduce Multiblock structures (WIP)
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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07fcb7293f
add uiml based gui system
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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9ded5d0e8e
improved synchronizsation of player entities
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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9ed02e7d9e
fix an inventory stacking bug
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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dbdeace36e
ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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19fbcdb083
fix some bugs
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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9028f508a2
fix some inventory memory leaks
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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0870c1fb7d
finished work on inventory system
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%!s(int64=3) %!d(string=hai) anos |