Commit History

Author SHA1 Message Date
  Kolja Strohm 210ca76960 fixed block positioning bug 2 years ago
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 years ago
  Kolja Strohm 587d0bb449 fix missing chunks 2 years ago
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission 2 years ago
  Kolja Strohm 539007de2c change the way chunks are transfered via network 2 years ago
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 3 years ago
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 years ago
  Kolja Strohm d07bd95435 fix some issues with lazy block instantiation 3 years ago
  Kolja Strohm 1145b8c9dc improved algorithm for clearung unneeded generated blocks 3 years ago
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
  Kolja Strohm d72792ecf8 fix chunk trie adresses 3 years ago
  Kolja Strohm b8d735ceaf fix chunk naighbour indizes 3 years ago
  Kolja Strohm 0e957111a0 fix compiler issues 3 years ago
  Kolja Strohm ee51723fd7 fix some issues 3 years ago
  Kolja Strohm 5ece5d5ea1 fixed some bugs 3 years ago
  Kolja Strohm 0587311ef1 corrected block neighbour system 3 years ago
  Kolja Strohm 172f61f656 implement basic network api design 3 years ago
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 years ago
  Kolja Strohm 1ad8af39ba fix direction mistakes 3 years ago
  Kolja Strohm ab42ad176e finished basic implementation of the world 3 years ago
  Kolja Strohm 40a9ac8c27 add tick and world update system 3 years ago