Kolja Strohm
|
210ca76960
fixed block positioning bug
|
2 years ago |
Kolja Strohm
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
2 years ago |
Kolja Strohm
|
587d0bb449
fix missing chunks
|
2 years ago |
Kolja Strohm
|
26f32aec01
big speedup of chunk network transmission
|
2 years ago |
Kolja Strohm
|
539007de2c
change the way chunks are transfered via network
|
2 years ago |
Kolja Strohm
|
b4ccd85d6b
remove unneeded chunks from memory
|
3 years ago |
Kolja Strohm
|
3d0a6628fc
removed tick lags when world updates are transmitted to clients
|
3 years ago |
Kolja Strohm
|
d07bd95435
fix some issues with lazy block instantiation
|
3 years ago |
Kolja Strohm
|
1145b8c9dc
improved algorithm for clearung unneeded generated blocks
|
3 years ago |
Kolja Strohm
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
3 years ago |
Kolja Strohm
|
d72792ecf8
fix chunk trie adresses
|
3 years ago |
Kolja Strohm
|
b8d735ceaf
fix chunk naighbour indizes
|
3 years ago |
Kolja Strohm
|
0e957111a0
fix compiler issues
|
3 years ago |
Kolja Strohm
|
ee51723fd7
fix some issues
|
3 years ago |
Kolja Strohm
|
5ece5d5ea1
fixed some bugs
|
3 years ago |
Kolja Strohm
|
0587311ef1
corrected block neighbour system
|
3 years ago |
Kolja Strohm
|
172f61f656
implement basic network api design
|
3 years ago |
Kolja Strohm
|
ddd5c63ba0
Entities will now be saved and loaded
|
3 years ago |
Kolja Strohm
|
1ad8af39ba
fix direction mistakes
|
3 years ago |
Kolja Strohm
|
ab42ad176e
finished basic implementation of the world
|
3 years ago |
Kolja Strohm
|
40a9ac8c27
add tick and world update system
|
3 years ago |