Kolja Strohm
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1d4450a75c
improved safty of world updates
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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efcb869199
blocks can now be destroyed by the player
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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587d0bb449
fix missing chunks
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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028be923b5
add collision detection and gravity
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%!s(int64=2) %!d(string=hai) anos |
Kolja Strohm
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e2ae7bea5e
fix some bugs
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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3d0a6628fc
removed tick lags when world updates are transmitted to clients
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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d3ccc4551a
fix missing chunks
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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5aaf1718bb
add foreground and background connection for each client
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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ab42ad176e
finished basic implementation of the world
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%!s(int64=3) %!d(string=hai) anos |
Kolja Strohm
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40a9ac8c27
add tick and world update system
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%!s(int64=3) %!d(string=hai) anos |