Commit History

Auteur SHA1 Bericht Datum
  Kolja Strohm 89a5dea21d send entity events only to interested clients 7 maanden geleden
  Kolja Strohm 0d55d8f2cd improve performance of fluid block ticking 8 maanden geleden
  Kolja Strohm d418f08601 fix issue with block and light transmission at chunk borders 1 jaar geleden
  Kolja Strohm 09061cb99f fix block updates in a chunk were send to the client before the chunk itself 1 jaar geleden
  Kolja Strohm 41e7a18a93 made world generation configurable via json 1 jaar geleden
  Kolja Strohm 6548d5b031 change animation messages to be handled by chunk api 1 jaar geleden
  Kolja Strohm b8c2d022c7 add map information 1 jaar geleden
  Kolja Strohm b6dbff17e7 fix tree leaves not spawning behind removed leaves 1 jaar geleden
  Kolja Strohm 7347b12f13 fix issue with light transmission 1 jaar geleden
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked 2 jaren geleden
  Kolja Strohm 5f6fe46883 apply new code formatter 2 jaren geleden
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) 2 jaren geleden
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 jaren geleden
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 jaren geleden
  Kolja Strohm a212c2aa0d fixed lagging while chunk generation 2 jaren geleden
  Kolja Strohm 72ece6a5b2 send light data to clients 2 jaren geleden
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights 2 jaren geleden
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes 2 jaren geleden
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api 2 jaren geleden
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 jaren geleden
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 jaren geleden
  Kolja Strohm 587d0bb449 fix missing chunks 2 jaren geleden
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission 2 jaren geleden
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 jaren geleden
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
  Kolja Strohm ee51723fd7 fix some issues 3 jaren geleden
  Kolja Strohm 1c827c2f83 removed old includes 3 jaren geleden
  Kolja Strohm 172f61f656 implement basic network api design 3 jaren geleden
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 jaren geleden