Historique des commits

Auteur SHA1 Message Date
  Kolja Strohm 7a99dc4a26 add player registry and dont use player name as filename for bedder security il y a 1 an
  Kolja Strohm 2df497b041 fixed a problem connection to an empty server il y a 1 an
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online il y a 1 an
  Kolja Strohm 6424fa64d5 add console command to shutdown the server without unsaved game data il y a 1 an
  Kolja Strohm 5f6fe46883 apply new code formatter il y a 1 an
  Kolja Strohm 225a611a68 add tree seablings il y a 1 an
  Kolja Strohm aa84d01aec do not require an account to play il y a 2 ans
  Kolja Strohm 106ad437b5 save and load multiblock structures il y a 2 ans
  Kolja Strohm 4c3a4b212d remove unneeded information from client il y a 2 ans
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities il y a 2 ans
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 2 ans
  Kolja Strohm d3ccc4551a fix missing chunks il y a 2 ans
  Kolja Strohm a3d41f9ca7 send port of unencrypted server to clients il y a 2 ans
  Kolja Strohm cd68cd0641 send auth key to client il y a 2 ans
  Kolja Strohm 755205ca8b logout and disconnect clients il y a 2 ans
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client il y a 2 ans
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory il y a 2 ans
  Kolja Strohm 5ece5d5ea1 fixed some bugs il y a 2 ans
  Kolja Strohm 2b0d9a16a5 add a routine to save the game when the server stopps il y a 2 ans
  Kolja Strohm 172f61f656 implement basic network api design il y a 2 ans
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded il y a 3 ans
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans