Commit történet

Szerző SHA1 Üzenet Dátum
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online 2 éve
  Kolja Strohm 5f6fe46883 apply new code formatter 2 éve
  Kolja Strohm 106ad437b5 save and load multiblock structures 2 éve
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) 2 éve
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 éve
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 éve
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights 2 éve
  Kolja Strohm 5737635a11 player movement is now client sided 2 éve
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes 2 éve
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api 2 éve
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 éve
  Kolja Strohm dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible 2 éve
  Kolja Strohm 9d547874bd entities are now synchronized 2 éve
  Kolja Strohm efcb869199 blocks can now be destroyed by the player 2 éve
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 éve
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system 2 éve
  Kolja Strohm 028be923b5 add collision detection and gravity 2 éve
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 3 éve
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 éve
  Kolja Strohm 3a0adc87e1 fix negative block address calculation 3 éve
  Kolja Strohm 172f61f656 implement basic network api design 3 éve
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 éve
  Kolja Strohm ab42ad176e finished basic implementation of the world 3 éve
  Kolja Strohm 40a9ac8c27 add tick and world update system 3 éve
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. 3 éve