Commit History

Author SHA1 Message Date
  Kolja Strohm 68bfee6a33 automatically send new target uiml when uiml was changed during a tick 2 years ago
  Kolja Strohm 5f6fe46883 apply new code formatter 2 years ago
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 years ago
  Kolja Strohm 5737635a11 player movement is now client sided 2 years ago
  Kolja Strohm 86296fb435 players con now move items from one inventory slot to another slot 2 years ago
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api 2 years ago
  Kolja Strohm 07fcb7293f add uiml based gui system 2 years ago
  Kolja Strohm a36c42f642 add basic crafting architecture 2 years ago
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities 2 years ago
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 years ago
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system 2 years ago
  Kolja Strohm 028be923b5 add collision detection and gravity 2 years ago
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
  Kolja Strohm 172f61f656 implement basic network api design 3 years ago
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 years ago
  Kolja Strohm 40a9ac8c27 add tick and world update system 3 years ago
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. 3 years ago