Kolja Strohm
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68bfee6a33
automatically send new target uiml when uiml was changed during a tick
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2 years ago |
Kolja Strohm
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5f6fe46883
apply new code formatter
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2 years ago |
Kolja Strohm
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5b4c4f2119
improvd type system to reduce amount of needed souce code
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2 years ago |
Kolja Strohm
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5737635a11
player movement is now client sided
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2 years ago |
Kolja Strohm
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86296fb435
players con now move items from one inventory slot to another slot
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2 years ago |
Kolja Strohm
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ad1b9e0f2f
add item bar to ingame gui and synchronize target via api
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2 years ago |
Kolja Strohm
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07fcb7293f
add uiml based gui system
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2 years ago |
Kolja Strohm
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a36c42f642
add basic crafting architecture
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2 years ago |
Kolja Strohm
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9ded5d0e8e
improved synchronizsation of player entities
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2 years ago |
Kolja Strohm
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
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2 years ago |
Kolja Strohm
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d703f6bfdf
Implemented Item usage ans Skill system
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2 years ago |
Kolja Strohm
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028be923b5
add collision detection and gravity
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2 years ago |
Kolja Strohm
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a57b9f9611
blocks are now lazy instantiated to save memory
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3 years ago |
Kolja Strohm
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172f61f656
implement basic network api design
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3 years ago |
Kolja Strohm
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ddd5c63ba0
Entities will now be saved and loaded
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3 years ago |
Kolja Strohm
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40a9ac8c27
add tick and world update system
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3 years ago |
Kolja Strohm
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a1cfecfcfb
Projektdateien hinzufügen.
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3 years ago |