Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 5f6fe46883 apply new code formatter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 07fcb7293f add uiml based gui system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9ed02e7d9e fix an inventory stacking bug %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 19fbcdb083 fix some bugs %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 9028f508a2 fix some inventory memory leaks %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos