Kolja Strohm
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165d385238
use new gui element to display player status bars
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2 years ago |
Kolja Strohm
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68bfee6a33
automatically send new target uiml when uiml was changed during a tick
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2 years ago |
Kolja Strohm
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87ec3841ea
add uiml tooltips describing the currently targeted block
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2 years ago |
Kolja Strohm
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42359dc55f
introduce block placing cooldown
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2 years ago |
Kolja Strohm
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5b4c4f2119
improvd type system to reduce amount of needed souce code
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2 years ago |
Kolja Strohm
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dec141550b
introduce Multiblock structures (WIP)
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2 years ago |
Kolja Strohm
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a3cb05bd4d
greatly reduced ticking lags due to network synchronization locks
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2 years ago |
Kolja Strohm
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5737635a11
player movement is now client sided
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2 years ago |
Kolja Strohm
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ad1b9e0f2f
add item bar to ingame gui and synchronize target via api
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2 years ago |
Kolja Strohm
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4c3a4b212d
remove unneeded information from client
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2 years ago |
Kolja Strohm
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6930e06281
fixed a bug that coused destroyed blocks to appear again
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2 years ago |
Kolja Strohm
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1d4450a75c
improved safty of world updates
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2 years ago |
Kolja Strohm
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d3bf7460f0
spawn Block items if a block gets destroyed
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2 years ago |
Kolja Strohm
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
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2 years ago |
Kolja Strohm
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d703f6bfdf
Implemented Item usage ans Skill system
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2 years ago |
Kolja Strohm
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028be923b5
add collision detection and gravity
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2 years ago |
Kolja Strohm
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a57b9f9611
blocks are now lazy instantiated to save memory
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3 years ago |
Kolja Strohm
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5ece5d5ea1
fixed some bugs
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3 years ago |
Kolja Strohm
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172f61f656
implement basic network api design
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3 years ago |
Kolja Strohm
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ddd5c63ba0
Entities will now be saved and loaded
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3 years ago |
Kolja Strohm
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0870c1fb7d
finished work on inventory system
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3 years ago |
Kolja Strohm
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40a9ac8c27
add tick and world update system
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3 years ago |
Kolja Strohm
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a1cfecfcfb
Projektdateien hinzufügen.
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3 years ago |