Kolja Strohm
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5f6fe46883
apply new code formatter
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2 years ago |
Kolja Strohm
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106ad437b5
save and load multiblock structures
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2 years ago |
Kolja Strohm
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dec141550b
introduce Multiblock structures (WIP)
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2 years ago |
Kolja Strohm
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bb7b5010d5
add torches and improved light sytsem
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2 years ago |
Kolja Strohm
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a3cb05bd4d
greatly reduced ticking lags due to network synchronization locks
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2 years ago |
Kolja Strohm
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dd2d41b6c5
calculate light levels for red, green and blue lights
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2 years ago |
Kolja Strohm
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5737635a11
player movement is now client sided
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2 years ago |
Kolja Strohm
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fe130366e6
clients can now subscribe to chunc changes
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2 years ago |
Kolja Strohm
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ad1b9e0f2f
add item bar to ingame gui and synchronize target via api
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2 years ago |
Kolja Strohm
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4c3a4b212d
remove unneeded information from client
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2 years ago |
Kolja Strohm
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dbdeace36e
ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible
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2 years ago |
Kolja Strohm
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9d547874bd
entities are now synchronized
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2 years ago |
Kolja Strohm
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efcb869199
blocks can now be destroyed by the player
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2 years ago |
Kolja Strohm
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
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2 years ago |
Kolja Strohm
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d703f6bfdf
Implemented Item usage ans Skill system
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2 years ago |
Kolja Strohm
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028be923b5
add collision detection and gravity
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2 years ago |
Kolja Strohm
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b4ccd85d6b
remove unneeded chunks from memory
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3 years ago |
Kolja Strohm
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a57b9f9611
blocks are now lazy instantiated to save memory
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3 years ago |
Kolja Strohm
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3a0adc87e1
fix negative block address calculation
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3 years ago |
Kolja Strohm
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172f61f656
implement basic network api design
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3 years ago |
Kolja Strohm
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ddd5c63ba0
Entities will now be saved and loaded
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3 years ago |
Kolja Strohm
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ab42ad176e
finished basic implementation of the world
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3 years ago |
Kolja Strohm
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40a9ac8c27
add tick and world update system
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3 years ago |
Kolja Strohm
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a1cfecfcfb
Projektdateien hinzufügen.
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3 years ago |