Commit History

Author SHA1 Message Date
  Kolja Strohm 5f6fe46883 apply new code formatter 2 years ago
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) 2 years ago
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 years ago
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
  Kolja Strohm a212c2aa0d fixed lagging while chunk generation 2 years ago
  Kolja Strohm 72ece6a5b2 send light data to clients 2 years ago
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes 2 years ago
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api 2 years ago
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 years ago
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 years ago
  Kolja Strohm 587d0bb449 fix missing chunks 2 years ago
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission 2 years ago
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 3 years ago
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 years ago
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
  Kolja Strohm ee51723fd7 fix some issues 3 years ago
  Kolja Strohm 1c827c2f83 removed old includes 3 years ago
  Kolja Strohm 172f61f656 implement basic network api design 3 years ago
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 years ago
  Kolja Strohm ab42ad176e finished basic implementation of the world 3 years ago
  Kolja Strohm 40a9ac8c27 add tick and world update system 3 years ago
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. 3 years ago