Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 54e3efe672 fix errors in recipie lookup menue uiml hai 1 ano
  Kolja Strohm d4f3b96799 fix light info is transmitted for wrong locations hai 1 ano
  Kolja Strohm b6dbff17e7 fix tree leaves not spawning behind removed leaves hai 1 ano
  Kolja Strohm 7347b12f13 fix issue with light transmission hai 1 ano
  Kolja Strohm 27c7b5c85f fix some blocks were not generated on chunk borders hai 1 ano
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5f6fe46883 apply new code formatter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 106ad437b5 save and load multiblock structures %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a212c2aa0d fixed lagging while chunk generation %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 72ece6a5b2 send light data to clients %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5737635a11 player movement is now client sided %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ac1988b8ec fix bug in place block %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 210ca76960 fixed block positioning bug %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 587d0bb449 fix missing chunks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 539007de2c change the way chunks are transfered via network %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm d07bd95435 fix some issues with lazy block instantiation %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 1145b8c9dc improved algorithm for clearung unneeded generated blocks %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos