Kolja Strohm
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4c3a4b212d
remove unneeded information from client
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2 年之前 |
Kolja Strohm
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07fcb7293f
add uiml based gui system
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2 年之前 |
Kolja Strohm
|
dbdeace36e
ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible
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2 年之前 |
Kolja Strohm
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9d547874bd
entities are now synchronized
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2 年之前 |
Kolja Strohm
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
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2 年之前 |
Kolja Strohm
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d703f6bfdf
Implemented Item usage ans Skill system
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2 年之前 |
Kolja Strohm
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3d0a6628fc
removed tick lags when world updates are transmitted to clients
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3 年之前 |
Kolja Strohm
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d3ccc4551a
fix missing chunks
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3 年之前 |
Kolja Strohm
|
5aaf1718bb
add foreground and background connection for each client
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3 年之前 |
Kolja Strohm
|
a57b9f9611
blocks are now lazy instantiated to save memory
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3 年之前 |
Kolja Strohm
|
5ece5d5ea1
fixed some bugs
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3 年之前 |
Kolja Strohm
|
99aeb1fa2e
fixed a bug in the world loader if the world does not exists
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3 年之前 |
Kolja Strohm
|
172f61f656
implement basic network api design
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3 年之前 |
Kolja Strohm
|
ddd5c63ba0
Entities will now be saved and loaded
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3 年之前 |
Kolja Strohm
|
ab42ad176e
finished basic implementation of the world
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3 年之前 |
Kolja Strohm
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40a9ac8c27
add tick and world update system
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3 年之前 |
Kolja Strohm
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a1cfecfcfb
Projektdateien hinzufügen.
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3 年之前 |