Commit History

Author SHA1 Message Date
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 years ago
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 years ago
  Kolja Strohm 587d0bb449 fix missing chunks 2 years ago
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission 2 years ago
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 2 years ago
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients 2 years ago
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 2 years ago
  Kolja Strohm ee51723fd7 fix some issues 2 years ago
  Kolja Strohm 1c827c2f83 removed old includes 2 years ago
  Kolja Strohm 172f61f656 implement basic network api design 2 years ago
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 years ago
  Kolja Strohm ab42ad176e finished basic implementation of the world 3 years ago
  Kolja Strohm 40a9ac8c27 add tick and world update system 3 years ago
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. 3 years ago