Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 41e7a18a93 made world generation configurable via json hai 1 ano
  Kolja Strohm ce04e66df8 implement all todos that were about items that needed to be spawned hai 1 ano
  Kolja Strohm 911ed1c183 add info line on console to show average tick time and loaded chunks hai 1 ano
  Kolja Strohm 7a99dc4a26 add player registry and dont use player name as filename for bedder security hai 1 ano
  Kolja Strohm ec7fdc445a implement chat command security level system and grant chat command hai 1 ano
  Kolja Strohm 5d9efe48c5 Add Chat and Command System hai 1 ano
  Kolja Strohm 54e3efe672 fix errors in recipie lookup menue uiml hai 1 ano
  Kolja Strohm 68bfee6a33 automatically send new target uiml when uiml was changed during a tick hai 1 ano
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked hai 1 ano
  Kolja Strohm 5f6fe46883 apply new code formatter hai 1 ano
  Kolja Strohm 225a611a68 add tree seablings hai 1 ano
  Kolja Strohm aa84d01aec do not require an account to play %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ab403e6da4 players can now craft items using a basic shaped crafter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 86296fb435 players con now move items from one inventory slot to another slot %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 07fcb7293f add uiml based gui system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9d547874bd entities are now synchronized %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d3ccc4551a fix missing chunks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5ece5d5ea1 fixed some bugs %!s(int64=2) %!d(string=hai) anos