Commit History

Author SHA1 Message Date
  Kolja Strohm 7820a034c7 improve json config loading 9 months ago
  Kolja Strohm 9e77b69498 add json config for block and item types 10 months ago
  Kolja Strohm 887a728bf1 fix memory error when generateSingleBlock was called for not loaded chunks 10 months ago
  Kolja Strohm c5d06b0ae1 finish implementing server sided quest dialog 10 months ago
  Kolja Strohm ba2b133bb3 add first quest 11 months ago
  Kolja Strohm a0b8dda074 fix time stops after one day cyncle 11 months ago
  Kolja Strohm 674557b8cd add day-night cycle 1 year ago
  Kolja Strohm a658bc0490 change grass polygon count 1 year ago
  Kolja Strohm defe6108f7 send more blocks on chunk loading and not later when the chunk neighbor is set 1 year ago
  Kolja Strohm d418f08601 fix issue with block and light transmission at chunk borders 1 year ago
  Kolja Strohm 09061cb99f fix block updates in a chunk were send to the client before the chunk itself 1 year ago
  Kolja Strohm 41e7a18a93 made world generation configurable via json 1 year ago
  Kolja Strohm 6548d5b031 change animation messages to be handled by chunk api 1 year ago
  Kolja Strohm 92162d25c4 clients can now subscribe to mat changes and can request the position of all players 1 year ago
  Kolja Strohm 911ed1c183 add info line on console to show average tick time and loaded chunks 1 year ago
  Kolja Strohm 056e1acaf5 fix multiblock structures were not saved when dimension was saved 1 year ago
  Kolja Strohm cd90b4d8ad fix issues with RandNoise on windows 1 year ago
  Kolja Strohm 13831b8a79 fix some issues with the map 1 year ago
  Kolja Strohm b8c2d022c7 add map information 1 year ago
  Kolja Strohm 7a99dc4a26 add player registry and dont use player name as filename for bedder security 1 year ago
  Kolja Strohm b6dbff17e7 fix tree leaves not spawning behind removed leaves 1 year ago
  Kolja Strohm 7347b12f13 fix issue with light transmission 1 year ago
  Kolja Strohm 851941d5f9 fix some issues 1 year ago
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online 1 year ago
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked 1 year ago
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code 1 year ago
  Kolja Strohm 106ad437b5 save and load multiblock structures 2 years ago
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) 2 years ago
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 years ago
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago