Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm b3ad4aca8c add tree seblings %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 667b3bbc39 fix not executed recipie modifiers due to wrong filtering in locl inventory transactions %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ab403e6da4 players can now craft items using a basic shaped crafter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 86296fb435 players con now move items from one inventory slot to another slot %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 07fcb7293f add uiml based gui system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a36c42f642 add basic crafting architecture %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 0d6000c596 fix an inventory bug %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d3bf7460f0 spawn Block items if a block gets destroyed %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm ee51723fd7 fix some issues %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 1c827c2f83 removed old includes %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 0870c1fb7d finished work on inventory system %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos