Kolja Strohm
|
ba2b133bb3
add first quest
|
1 year ago |
Kolja Strohm
|
674557b8cd
add day-night cycle
|
1 year ago |
Kolja Strohm
|
d418f08601
fix issue with block and light transmission at chunk borders
|
1 year ago |
Kolja Strohm
|
41e7a18a93
made world generation configurable via json
|
1 year ago |
Kolja Strohm
|
6548d5b031
change animation messages to be handled by chunk api
|
1 year ago |
Kolja Strohm
|
92162d25c4
clients can now subscribe to mat changes and can request the position of all players
|
1 year ago |
Kolja Strohm
|
911ed1c183
add info line on console to show average tick time and loaded chunks
|
1 year ago |
Kolja Strohm
|
056e1acaf5
fix multiblock structures were not saved when dimension was saved
|
1 year ago |
Kolja Strohm
|
13831b8a79
fix some issues with the map
|
1 year ago |
Kolja Strohm
|
b8c2d022c7
add map information
|
1 year ago |
Kolja Strohm
|
b6dbff17e7
fix tree leaves not spawning behind removed leaves
|
1 year ago |
Kolja Strohm
|
d81abce880
the server can now also exit and save the game while clients are still online
|
2 years ago |
Kolja Strohm
|
5f6fe46883
apply new code formatter
|
2 years ago |
Kolja Strohm
|
106ad437b5
save and load multiblock structures
|
2 years ago |
Kolja Strohm
|
dec141550b
introduce Multiblock structures (WIP)
|
2 years ago |
Kolja Strohm
|
bb7b5010d5
add torches and improved light sytsem
|
2 years ago |
Kolja Strohm
|
a3cb05bd4d
greatly reduced ticking lags due to network synchronization locks
|
2 years ago |
Kolja Strohm
|
dd2d41b6c5
calculate light levels for red, green and blue lights
|
2 years ago |
Kolja Strohm
|
5737635a11
player movement is now client sided
|
2 years ago |
Kolja Strohm
|
fe130366e6
clients can now subscribe to chunc changes
|
2 years ago |
Kolja Strohm
|
ad1b9e0f2f
add item bar to ingame gui and synchronize target via api
|
2 years ago |
Kolja Strohm
|
4c3a4b212d
remove unneeded information from client
|
2 years ago |
Kolja Strohm
|
dbdeace36e
ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible
|
2 years ago |
Kolja Strohm
|
9d547874bd
entities are now synchronized
|
2 years ago |
Kolja Strohm
|
efcb869199
blocks can now be destroyed by the player
|
2 years ago |
Kolja Strohm
|
fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
|
2 years ago |
Kolja Strohm
|
d703f6bfdf
Implemented Item usage ans Skill system
|
2 years ago |
Kolja Strohm
|
028be923b5
add collision detection and gravity
|
2 years ago |
Kolja Strohm
|
b4ccd85d6b
remove unneeded chunks from memory
|
2 years ago |
Kolja Strohm
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
3 years ago |