Historique des commits

Auteur SHA1 Message Date
  Kolja Strohm 14eb0c6c4b fix some issues with fluid blocks and make water occure in grassland bioms il y a 1 an
  Kolja Strohm a530c30b61 add general fluid blocks and water fluid il y a 1 an
  Kolja Strohm 5a7d42021f add eatable wheat plant il y a 1 an
  Kolja Strohm 84cb3844ad added farmland and flint hoe il y a 1 an
  Kolja Strohm ec29d595c1 add grass on the surface il y a 1 an
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked il y a 1 an
  Kolja Strohm 87ec3841ea add uiml tooltips describing the currently targeted block il y a 1 an
  Kolja Strohm 5f6fe46883 apply new code formatter il y a 1 an
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code il y a 1 an
  Kolja Strohm 106ad437b5 save and load multiblock structures il y a 2 ans
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
  Kolja Strohm 4c3a4b212d remove unneeded information from client il y a 2 ans
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 2 ans
  Kolja Strohm 81fe9f3f21 fix some issues with the action target calculation il y a 2 ans
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system il y a 2 ans
  Kolja Strohm 028be923b5 add collision detection and gravity il y a 2 ans
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory il y a 2 ans
  Kolja Strohm 9028f508a2 fix some inventory memory leaks il y a 2 ans
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded il y a 3 ans
  Kolja Strohm 40a9ac8c27 add tick and world update system il y a 3 ans
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans