Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 56fbc7625e use framework logging and console hai 4 meses
  Kolja Strohm 7820a034c7 improve json config loading hai 9 meses
  Kolja Strohm 92162d25c4 clients can now subscribe to mat changes and can request the position of all players hai 1 ano
  Kolja Strohm 7a99dc4a26 add player registry and dont use player name as filename for bedder security hai 1 ano
  Kolja Strohm 2df497b041 fixed a problem connection to an empty server hai 1 ano
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online hai 1 ano
  Kolja Strohm 6424fa64d5 add console command to shutdown the server without unsaved game data hai 1 ano
  Kolja Strohm 5f6fe46883 apply new code formatter hai 1 ano
  Kolja Strohm 225a611a68 add tree seablings hai 1 ano
  Kolja Strohm aa84d01aec do not require an account to play %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 106ad437b5 save and load multiblock structures %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d3ccc4551a fix missing chunks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a3d41f9ca7 send port of unencrypted server to clients %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm cd68cd0641 send auth key to client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 755205ca8b logout and disconnect clients %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5ece5d5ea1 fixed some bugs %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 2b0d9a16a5 add a routine to save the game when the server stopps %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 172f61f656 implement basic network api design %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos