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- #pragma once
- #define REGISTRABLE( c ) \
- public: \
- static const c *INSTANCE; \
- static const int ID; \
- \
- private:
- #define REGISTER(c, typ)
- template<typename T>
- class StaticRegistry
- {
- private:
- T** registry;
- int count;
- public:
- StaticRegistry()
- {
- count = 1;
- registry = new T * [ count ];
- memset( registry, 0, sizeof( T* ) * count );
- }
- ~StaticRegistry()
- {
- for( int index = 0; index < count; index++ )
- {
- if( registry[ index ] )
- {
- registry[ index ]->release();
- registry[ index ] = 0;
- }
- }
- delete[]registry;
- }
- void registerT( T* type, int id )
- {
- if( id >= count )
- {
- T** temp = new T * [ id + 1 ];
- memcpy( temp, registry, sizeof( T* ) * count );
- memset( temp + count, 0, sizeof( T* ) * (id + 1 - count) );
- delete[]registry;
- registry = temp;
- count = id + 1;
- }
- registry[ id ] = type;
- }
- T* zElement( int id )
- {
- if( id < 0 || id >= count )
- return 0;
- return registry[ id ];
- }
- int getCount() const
- {
- return count;
- }
- friend T;
- };
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