Game.h 293 B

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  1. #pragma once
  2. #include <Knopf.h>
  3. #include "Menu.h"
  4. class Game : public Menu
  5. {
  6. private:
  7. Knopf* logout;
  8. TextFeld* debug;
  9. public:
  10. // Konstruktor
  11. Game( Bildschirm* zScreen );
  12. void updatePosition( Vec3<float> position, bool target, Vec3<int> targetPos );
  13. };