Kolja Strohm 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
..
data_release 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
AddChunkUpdate.cpp 9dc6078ac5 add foreground and background connection %!s(int64=3) %!d(string=hai) anos
AddChunkUpdate.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
AddEntityUpdate.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
AddEntityUpdate.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Area.cpp 9f078c1f34 remove unneeded chunks from memory %!s(int64=3) %!d(string=hai) anos
Area.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
BasicBlocks.cpp e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
BasicBlocks.h 59ebc70eec bedder way to add and remove chunks from the world %!s(int64=3) %!d(string=hai) anos
Block.cpp e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
Block.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
BlockChangedUpdate.cpp e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
BlockChangedUpdate.h e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
BlockRemovedUpdate.cpp e361f6ce8a blocks can now be destroyed by the player %!s(int64=3) %!d(string=hai) anos
BlockRemovedUpdate.h e361f6ce8a blocks can now be destroyed by the player %!s(int64=3) %!d(string=hai) anos
BlockType.cpp e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
BlockType.h e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
Chunk.cpp ecc195d13d fixed block positioning bug %!s(int64=3) %!d(string=hai) anos
Chunk.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Constants.h 31286b19ef add some missing implementations %!s(int64=3) %!d(string=hai) anos
CurrentPlayer.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Dimension.cpp e361f6ce8a blocks can now be destroyed by the player %!s(int64=3) %!d(string=hai) anos
Dimension.h e361f6ce8a blocks can now be destroyed by the player %!s(int64=3) %!d(string=hai) anos
DirectConnect.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
DirectConnect.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Entity.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Entity.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
EntityType.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
EntityType.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
FactoryClient.cpp 9f078c1f34 remove unneeded chunks from memory %!s(int64=3) %!d(string=hai) anos
FactoryClient.h 9f078c1f34 remove unneeded chunks from memory %!s(int64=3) %!d(string=hai) anos
FactoryCraft.exe 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
FactoryCraft.vcxproj 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
FactoryCraft.vcxproj.filters 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Game.cpp ecc195d13d fixed block positioning bug %!s(int64=3) %!d(string=hai) anos
Game.h ecc195d13d fixed block positioning bug %!s(int64=3) %!d(string=hai) anos
Globals.cpp 38799a9959 improved camera control by mouse %!s(int64=3) %!d(string=hai) anos
Globals.h 38799a9959 improved camera control by mouse %!s(int64=3) %!d(string=hai) anos
Initialisierung.cpp 38799a9959 improved camera control by mouse %!s(int64=3) %!d(string=hai) anos
Initialisierung.h 38799a9959 improved camera control by mouse %!s(int64=3) %!d(string=hai) anos
Inventory.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Inventoty.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Item.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Item.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
ItemEntity.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
ItemEntity.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
ItemSlot.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
ItemSlot.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
ItemStack.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
ItemStack.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
ItemType.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
ItemType.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Load.cpp 38799a9959 improved camera control by mouse %!s(int64=3) %!d(string=hai) anos
Load.h 38799a9959 improved camera control by mouse %!s(int64=3) %!d(string=hai) anos
Login.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Login.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Main.cpp e361f6ce8a blocks can now be destroyed by the player %!s(int64=3) %!d(string=hai) anos
Menu.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Menu.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Menü.h 3620864d4a initial commit %!s(int64=3) %!d(string=hai) anos
NetworkHandler.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
NetworkHandler.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
NoBlock.cpp 934b4c7f06 render only blocksides where the direct neighbor block is transparent %!s(int64=3) %!d(string=hai) anos
NoBlock.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
PlaceBlockUpdate.cpp e361f6ce8a blocks can now be destroyed by the player %!s(int64=3) %!d(string=hai) anos
PlaceBlockUpdate.h e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
Player.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
Player.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
PlayerKam.cpp e2844e8ab5 block updates will now be processed %!s(int64=3) %!d(string=hai) anos
PlayerKam.h 38799a9959 improved camera control by mouse %!s(int64=3) %!d(string=hai) anos
Registries.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
StaticInitializerOrder.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
StaticInitializerOrder.h 5cb4c24f10 fixed some errors %!s(int64=3) %!d(string=hai) anos
StaticRegistry.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
World.cpp 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
World.h 201195c511 add entity system %!s(int64=3) %!d(string=hai) anos
WorldUpdate.cpp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
WorldUpdate.h 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
error_core_memory_dump.dmp 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos