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- #pragma once
- #include <Text.h>
- #include <Array.h>
- #include <Reader.h>
- #include <Model3D.h>
- class ModelInfo
- {
- private:
- Framework::Text modelPath;
- Framework::RCArray<Framework::Text> texturPaths;
- public:
- ModelInfo(Framework::StreamReader* reader);
- Framework::Model3DData* getModel() const;
- Framework::Model3DTextur* getTexture() const;
- };
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