#include #include "ItemType.h" #include "Registries.h" ItemType::ItemType(int id, ModelInfo model) : ReferenceCounter(), id(id), model(model) {} ItemType::~ItemType() {} int ItemType::getId() const { return id; } Framework::Model3DData* ItemType::getItemModel() const { return model.getModel(); } Framework::Model3DTextur* ItemType::getItemTextur() const { return model.getTexture(); }