#include "NoBlock.h" NoBlock::NoBlock() : Block( NoBlockBlockType::INSTANCE, 0, { 0,0,0 }, false ) { transparent = 0; passable = 0; hp = 0; maxHP = 0; hardness = 0; } const NoBlock NoBlock::INSTANCE; NoBlockBlockType::NoBlockBlockType() : BlockType( ID ) {} NoBlockBlockType::NoBlockBlockType( int id ) : BlockType( id ) {} Block* NoBlockBlockType::createBlock( Framework::Vec3 position ) { assert( false ); return 0; } Block* NoBlockBlockType::loadBlock( Framework::Vec3 position, Framework::StreamReader* zReader ) { return 0; } void NoBlockBlockType::initializeSuperBlock( Block* zBlock ) {} const Block* NoBlockBlockType::zDefault() { return &NoBlock::INSTANCE; } bool NoBlockBlockType::needsInstance() const { return 0; } AirBlock::AirBlock() : Block( AirBlockBlockType::INSTANCE, 0, { 0,0,0 }, false ) { transparent = 1; passable = 1; hp = 0; maxHP = 0; hardness = 0; } const AirBlock AirBlock::INSTANCE; AirBlockBlockType::AirBlockBlockType() : NoBlockBlockType( ID ) {} const Block* AirBlockBlockType::zDefault() { return &AirBlock::INSTANCE; }