#include "MapOptions.h" #include #include "Globals.h" #include "Initialisierung.h" MapOptions::MapOptions() : Fenster() { Framework::LTDBDatei iconsDat; iconsDat.setDatei(new Framework::Text("data/images/gui_icons.ltdb")); iconsDat.leseDaten(0); setStyle( Fenster::Style::Erlaubt | Fenster::Style::Rahmen | Fenster::Style::BodyHAlpha | Fenster::Style::Titel | Fenster::Style::TitelHAlpha | Fenster::Style::Closable | Fenster::Style::ClosingHAlpha | Fenster::Style::ClosingKlickBuffer | Fenster::Style::TitelHintergrund | Fenster::Style::BodyHintergrund | Fenster::Style::ClosingHintergrund | Fenster::Style::MEIgnoreInside | Fenster::Style::Beweglich | Style::ClosingHBild | Style::ClosingBuffer); removeStyle(Fenster::Style::Sichtbar); setTitel("Map options"); setClosingMe([this](void* p, void* o, Framework::MausEreignis me) { if (me.id == Framework::ME_RLinks) { removeStyle(Fenster::Style::Sichtbar); } return 1; }); setSize(210, 125); setPosition(uiFactory.initParam.bildschirm->getBackBufferSize().x / 2 - getBreite() / 2, uiFactory.initParam.bildschirm->getBackBufferSize().y / 2 - getHeight() / 2); setMausEreignis(Framework::_ret1ME); setTastaturEreignis(Framework::_ret1TE); setRBreite(1); setRFarbe(0xFF52525E); setKBgFarbe(0xA0000000); setTBgFarbe(0xA0000000); setSBgFarbe(0xA0000000); setTSchriftZ( dynamic_cast(uiFactory.initParam.schrift->getThis())); zTTextFeld()->setSize(0, 20); zTTextFeld()->addStyle(TextFeld::Style::Center); setSAfStrength(10); setSAfFarbe(0x5F9C0A0A); setSBgBildZ(iconsDat.laden(0, new Text("close.png"))); setSKAfFarbe(0xFF9C0A0A); setSKAfStrength(10); underground = initKontrollKnopf(5, 5, 200, 20, Framework::KontrollKnopf::Style::Normal & ~Framework::KontrollKnopf::Style::Rahmen, "Show underground map"); underground->setNMausEreignis(_ret1ME); addMember(underground); followPlayer = initKontrollKnopf(5, 30, 200, 20, Framework::KontrollKnopf::Style::Normal & ~Framework::KontrollKnopf::Style::Rahmen, "Follow player"); followPlayer->setNMausEreignis(_ret1ME); addMember(followPlayer); showPlayers = initKontrollKnopf(5, 55, 200, 20, (Framework::KontrollKnopf::Style::Normal | Framework::KontrollKnopf::Style::Selected) & ~Framework::KontrollKnopf::Style::Rahmen, "Show Players"); showPlayers->setNMausEreignis(_ret1ME); addMember(showPlayers); showChunkBorders = initKontrollKnopf(5, 80, 200, 20, (Framework::KontrollKnopf::Style::Normal | Framework::KontrollKnopf::Style::Selected) & ~Framework::KontrollKnopf::Style::Rahmen, "Show Chunk Borders"); showChunkBorders->setNMausEreignis(_ret1ME); addMember(showChunkBorders); } bool MapOptions::isUnderground() { return underground->hatStyle(KontrollKnopf::Style::Selected); } bool MapOptions::isFollowPlayer() { return followPlayer->hatStyle(KontrollKnopf::Style::Selected); } bool MapOptions::isShowPlayers() { return showPlayers->hatStyle(KontrollKnopf::Style::Selected); } bool MapOptions::isShowChunkBorders() { return showChunkBorders->hatStyle(KontrollKnopf::Style::Selected); }