#pragma once #include #include class OptionsWindow : public Framework::Fenster { private: std::function onOptionsOpen; Framework::Knopf* optionsButton; public: OptionsWindow(std::function onOptionsOpen); ~OptionsWindow(); virtual void doMausEreignis(Framework::MausEreignis& me, bool userRet) override; virtual bool tick(double time) override; virtual void render(Framework::Bild& rObj) override; };