#pragma once #include "OptionsWindow.h" #include class MapOptions : public Framework::Fenster { private: Framework::KontrollKnopf* underground; Framework::KontrollKnopf* followPlayer; Framework::KontrollKnopf* showPlayers; Framework::KontrollKnopf* showChunkBorders; public: MapOptions(); bool isUnderground(); bool isFollowPlayer(); bool isShowPlayers(); bool isShowChunkBorders(); };