#pragma once #include #include #include #include class ChatOptions : public Framework::Fenster { private: Framework::KontrollKnopf* infoChannel; Framework::KontrollKnopf* warningChannel; Framework::KontrollKnopf* errorChannel; Framework::Bild* plus; Framework::Bild* trash; Framework::TextFeld* playerName; Framework::Knopf* addButton; Framework::ObjTabelle* blackList; public: ChatOptions(); ~ChatOptions(); void init(char* data); void addIgnoredPlayer(Framework::Text playerName, bool msg); };